Design
Taste Is the New Moat
I’ve seen six Lovable prototypes this month. All of them worked. None of them felt like products. And that gap, between working and feeling like …
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Ideas, frameworks, and lessons from 18 years of building products. Not theory. Things I've learned by doing it.
Design
I’ve seen six Lovable prototypes this month. All of them worked. None of them felt like products. And that gap, between working and feeling like …
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AI
In the last two weeks I’ve had a handful of conversations with founders. Different industries, different stages, different products. But the …
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Software
The hardest part of product isn’t deciding what to build. It’s deciding what not to build. When your biggest customer threatens to churn …
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AI
The main reason AI projects fail is simple: companies start with the technology instead of the problem. 42% of companies scrapped their AI initiatives …
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