Design
Taste Is the New Moat
I’ve seen six Lovable prototypes this month. All of them worked. None of them felt like products. And that gap, between working and feeling like …
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Ideas, frameworks, and lessons from 18 years of building products. Not theory. Things I've learned by doing it.
Design
I’ve seen six Lovable prototypes this month. All of them worked. None of them felt like products. And that gap, between working and feeling like …
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AI
In the last two weeks I’ve had a handful of conversations with founders. Different industries, different stages, different products. But the …
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AI
You built it in a weekend. Cursor, Bolt, v0, maybe Replit. It runs on your laptop, it looks good in a demo, and investors leaned in when you showed …
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Software
I spent 18 years estimating how long products take to build. Story points. T-shirt sizing. Sprint planning. Quarterly roadmaps. Gantt charts that …
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Entrepreneurship
Every founder I talk to has the same gap in their operation. They know their market. They can sell. They can raise. They can build relationships and …
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Entrepreneurship
Every startup blog will tell you the same thing: validate before you build. Do 20 customer interviews. Run surveys. Create a landing page. Collect …
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Software
For 20 years, building a software product meant the same thing. Hire a team. Write a spec. Sit through standups. Wait months. Spend six figures. Hope …
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Software
I shipped five products recently. All within about six weeks. Different stacks, different users, totally different problems. Two of them are already …
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Software
The hardest part of product isn’t deciding what to build. It’s deciding what not to build. When your biggest customer threatens to churn …
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Software
A 5-person team in 2026 can ship what a 50-person team shipped in 2016. AI has compressed the development curve dramatically. The question every …
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Software
Most AI products fail twice: once when the technology doesn’t work, and again when nobody wants it anyway. Traditional validation focuses on …
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Software
Everything you learned about product management is wrong for AI products. Roadmaps? Useless when underlying capabilities change every few weeks. …
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Software
Your startup doesn’t have an AI problem. It has a product problem that might be solved with AI. This distinction is everything. Get it wrong, …
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Software
The best product strategy isn’t a list of features to build. It’s a clear answer to one question: what change are you creating in your …
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AI
The main reason AI projects fail is simple: companies start with the technology instead of the problem. 42% of companies scrapped their AI initiatives …
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Software
The fastest way to build a lean MVP is to build the smallest experiment that tests your riskiest assumption—not a scaled-down version of your vision. …
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AI
The fastest way to ship AI products is with a pod—a small, complete team that owns outcomes—not traditional hiring. A 3-4 person pod (ML engineer + …
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Software
Your first product hire should complement your weaknesses, not duplicate your strengths. If you’re a technical founder, hire a product designer …
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Design
Dribbble broke UX design by rewarding beautiful screenshots over functional user experiences. The platform created a generation of …
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Thoughts
Trusth those who have walked the path, not those who sell you hard on a promise.
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Productivity
When was the last time you were productive for 8 hours a day sitting in front of your computer?
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Software
Having “on-time” as your team’s (or project) success metric is a dangerous endeavor.
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Software
For over 12 years I’ve worked with SaaS product teams. Many have been successful in launching and generating revenue, others failed to ship. It …
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Entrepreneurship
The best competitive strategy is to ignore your competitors and obsess over your customers instead. After 18 years and 5 startups, I’ve watched …
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