Design
Time to access: why fast products win
There’s an unspoken rule in product design that nobody writes down but every user enforces: the moment you came for needs to happen fast. Not …
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Ideas, frameworks, and lessons from 18 years of building products. Not theory. Things I've learned by doing it.
Design
There’s an unspoken rule in product design that nobody writes down but every user enforces: the moment you came for needs to happen fast. Not …
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AI
Most mornings I’m running four or five parallel workstreams before lunch. One agent is building a feature on a project, another is reviewing a …
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AI
I was riding the wave like everyone else. Open source AI agents, personalities on Telegram, server integrations, multi-agent orchestration. The …
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AI
I shipped four products in the past year. tini.bio, lst.so, gratu, nod.so. All of them built with AI writing most of the code. Claude Code handles my …
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Design
I’ve seen six Lovable prototypes this month. All of them worked. None of them felt like products. And that gap, between working and feeling like …
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AI
In the last two weeks I’ve had a handful of conversations with founders. Different industries, different stages, different products. But the …
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Software
I spent 18 years estimating how long products take to build. Story points. T-shirt sizing. Sprint planning. Quarterly roadmaps. Gantt charts that …
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Entrepreneurship
Every founder I talk to has the same gap in their operation. They know their market. They can sell. They can raise. They can build relationships and …
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Software
For 20 years, building a software product meant the same thing. Hire a team. Write a spec. Sit through standups. Wait months. Spend six figures. Hope …
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Software
I shipped five products recently. All within about six weeks. Different stacks, different users, totally different problems. Two of them are already …
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Software
The hardest part of product isn’t deciding what to build. It’s deciding what not to build. When your biggest customer threatens to churn …
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Software
A 5-person team in 2026 can ship what a 50-person team shipped in 2016. AI has compressed the development curve dramatically. The question every …
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Software
Most AI products fail twice: once when the technology doesn’t work, and again when nobody wants it anyway. Traditional validation focuses on …
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Software
Everything you learned about product management is wrong for AI products. Roadmaps? Useless when underlying capabilities change every few weeks. …
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Software
Your startup doesn’t have an AI problem. It has a product problem that might be solved with AI. This distinction is everything. Get it wrong, …
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Software
The best product strategy isn’t a list of features to build. It’s a clear answer to one question: what change are you creating in your …
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Software
The fastest way to build a lean MVP is to build the smallest experiment that tests your riskiest assumption—not a scaled-down version of your vision. …
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Software
Your first product hire should complement your weaknesses, not duplicate your strengths. If you’re a technical founder, hire a product designer …
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Software
Having “on-time” as your team’s (or project) success metric is a dangerous endeavor.
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Software
For over 12 years I’ve worked with SaaS product teams. Many have been successful in launching and generating revenue, others failed to ship. It …
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